AI Insights · Timothy · July 2024
Top 5 High Fantasy Games on iOS in Mexico Q2 2024
In Q2 2024, high fantasy games on iOS in Mexico saw varied performance, with notable trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.
In the second quarter of 2024, high fantasy games on the iOS platform in Mexico displayed diverse performance patterns in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, highlights the trends for the top 5 games in this category.
Squad Busters from Supercell showed dynamic activity. Revenue saw fluctuations, peaking at around $36K in late April and settling at approximately $34K by the end of June. Downloads surged initially to about 646K in late April but then tapered off, stabilizing at around 10K in the last week of June. Active users peaked at nearly 474K in late April and then experienced a decline, ending the quarter with approximately 196K.
Clash Royale, also from Supercell, maintained a steady revenue stream with notable peaks in early April and June, reaching around $112K. Downloads remained consistent throughout the quarter, averaging around 19K weekly. Active users showed a gradual decline from approximately 805K in early April to about 694K by the end of June.
Evony from TOP GAMES INC. experienced a moderate revenue trend, peaking at about $16K in late April and ending June with approximately $13K. Downloads peaked at around 15K in late April and then averaged around 9K towards the end of the quarter. Active users saw an increase to about 36K in late April, followed by fluctuations, ending June with around 28K.
Akinator from Elokence had minimal revenue throughout the quarter, with negligible peaks. Downloads showed a downward trend, starting at around 14K in early April and declining to approximately 5K by the end of June. Active users followed a similar trend, decreasing from around 52K in early April to about 26K by the end of June.
Epic War:Make You Stronger from Genesis Network had a modest revenue, peaking at approximately $583 in early April and ending June at around $346. Downloads spiked to about 29.5K in late April but dropped significantly, with minimal activity by the end of June. Active users increased to around 61K in late April and then stabilized, ending the quarter with approximately 41K.
For more detailed insights and data, visit Sensor Tower.